FLASH4.6.1 API

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TABLE OF CONTENTS


[Functions] source/Simulation/Simulation_initParticleAttrib

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NAME

  Simulation_initParticleAttrib

SYNOPSIS

  call Simulation_initParticleAttrib(logical(IN) :: restart)

DESCRIPTION

  A stub for initializing additional particle attributes if necessary.

  This interface is called during initialization after
   o  particles positions,
   o  particle velocities and other properties needed to advance
      particle trajectories,
   o  mass properties for active particles,
   o  and particle tags
  have all been initialized (or possibly read from a checkpoint, if
  restart is true).
  

  By default this does nothing. A typical use would be to initialize
  particle properties that were defined in a simulation directory.
  It is likely that an implementation only needs to take action
  if the restart flag is false.

ARGUMENTS

  restart - true if restarting from a checkpoint, false otherwise.

SEE ALSO

  Driver_intFlash
  Particles_initPositions